vLLM is an inference and serving engine for large language models. Prior to 0.28.0, request bodies for Chat Completions and Responses can set media_io_kwargs.video.video_backend to pynvvideocodec, and MediaConnector.fetch_video forwards that choice to VideoMediaIO even when startup configuration selected a software decoder. The engine's _reserve_mm_ipc_gpu_memory logic budgets decoder memory only from static configuration, so the request-selected VIDEO_LOADER_REGISTRY backend can create a CUDA context, decoder surfaces, and decoded-frame allocations that were not removed from the engine's KV-cache budget. An attacker able to submit video requests to a video-capable GPU deployment with PyNvVideoCodec installed can exhaust shared GPU memory, causing request failures, worker crashes, or denial of service. The first release containing the fix is version 0.28.0.
References
Configurations
No configuration.
History
16 Sep 2026, 19:17
| Type | Values Removed | Values Added |
|---|---|---|
| References | () https://github.com/vllm-project/vllm/security/advisories/GHSA-8pw2-6jv3-mj5j - |
16 Sep 2026, 18:17
| Type | Values Removed | Values Added |
|---|---|---|
| New CVE |
Information
Published : 2026-09-16 18:17
Updated : 2026-09-16 19:17
NVD link : CVE-2026-69147
Mitre link : CVE-2026-69147
CVE.ORG link : CVE-2026-69147
JSON object : View
Products Affected
No product.
